Cyel: Difference between revisions

From Wikicubia
Jump to navigation Jump to search
Created page with "== Cyel == A region in New Avalon bordering on the Great Desert. Well, it's a desert, and it's large. That's my story and I'm sticking to it, all right? === How to get here..."
 
Small additions
Line 1: Line 1:
== Cyel ==
{{Project
|name=Cyel
|image=In Progress.png
|built=[[User:Brickviking|Brickviking]]
|status=Finished
|world=[[New Avalon]]
|province=Cyel
|x=9999
|z=-9999
}}


A region in [[New Avalon]] bordering on the Great Desert. Well, it's a desert, and it's large. That's my story and I'm sticking to it, all right?
Cyel is a region in [[New Avalon]] bordering on the Great Desert. Well, it's a desert, and it's large. That's my story and I'm sticking to it, all right?


=== How to get here ===
=== How to get here ===
Line 9: Line 18:
=== Attractions ===
=== Attractions ===


What attractions? Everything's underground! However, there's the Flaming Pyramid. Yes, I bought the one that used to be in [[Pixellia]] (and is still there) and had it copied over to my residence. OpheliaDoll's house is still here, ready for if she ever comes back to reclaim her house, which then became my house through a trail of buyers.
What attractions? Everything's underground! However, there's the Flaming Pyramid. Yes, I bought the one that used to be in [[Pixellia]] (and is still there) and had it copied over to my residence. OpheliaDoll's house is still here, ready for if she ever comes back to reclaim her house, which then became my house through a trail of buyers. There's the Great Desert, of course.


=== History ===
=== History ===
Line 17: Line 26:
=== Current State ===
=== Current State ===


Like most people's land, it's in a state of flux, with developments and redevelopments going on, mostly underneath the surface. Attempts at two mob spawners have failed with no clue aside from SMP limits on mobs spawning. I will probably repurpose them into something else.
Like most people's land, it's in a state of flux, with developments and redevelopments going on, mostly underneath the surface. Attempts at two mob spawners have failed with no clue aside from SMP limits on mobs spawning. I will probably repurpose them into something else, such as a wheat tower.


=== Future Ideas ===
=== Future Ideas ===


Eventually I want to build some public attractions, though I'm not particularly good at building.  Avalon has a [[Spleefosseum]] already, but I want to build one that's a little different, using multiple layers. The idea got an airing on the forums, but hasn't been built yet.
Eventually I want to build some public attractions, though I'm not particularly good at building.  Avalon has a [[Spleefosseum]] already, but I want to build one that's a little different, using multiple layers. The idea got an airing on the forums, but hasn't been built yet. As I'm currently a bit busy plotting out where the world-spanning railway should go, I've been doing that instead of planning public attractions.

Revision as of 18:32, 1 October 2012

Project
Cyel
File:In Progress.png
Built by

Brickviking

Current Status

Finished

World

[[New Avalon]]

Province

Cyel

Location (x=9999,z=-9999)

[[category:New Avalon]]

Cyel is a region in New Avalon bordering on the Great Desert. Well, it's a desert, and it's large. That's my story and I'm sticking to it, all right?

How to get here

Until I get open, all I'm saying is that it's on the Great South East Rail.

Attractions

What attractions? Everything's underground! However, there's the Flaming Pyramid. Yes, I bought the one that used to be in Pixellia (and is still there) and had it copied over to my residence. OpheliaDoll's house is still here, ready for if she ever comes back to reclaim her house, which then became my house through a trail of buyers. There's the Great Desert, of course.

History

I started Cyel soon after arriving in New Avalon. I rapidly realised I'd be better off heading off to the border of the time (4,000 blocks from spawn) but never got there before finding what I thought was an island. I thought it was ideal, so set up shop on what eventually became Gillespie Peninsula. I then drilled a hole back to the fence near spawn so I could get back there without losing my way through the Great Desert, and figured it would be a good idea if I railed up. rail story I then figured out that Gillespie Peninsula was a pretty silly name if nobody knew who the heck Mr Gillespie was, so I renamed the region (everywhere inside my borders) Cyel. And so we have it today.

Current State

Like most people's land, it's in a state of flux, with developments and redevelopments going on, mostly underneath the surface. Attempts at two mob spawners have failed with no clue aside from SMP limits on mobs spawning. I will probably repurpose them into something else, such as a wheat tower.

Future Ideas

Eventually I want to build some public attractions, though I'm not particularly good at building. Avalon has a Spleefosseum already, but I want to build one that's a little different, using multiple layers. The idea got an airing on the forums, but hasn't been built yet. As I'm currently a bit busy plotting out where the world-spanning railway should go, I've been doing that instead of planning public attractions.