Talk:Prices: Difference between revisions

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Food is usually sold for its healing value.
Food is usually sold for its healing value.
--ndrwdvdrwlnds--
--[[User:rolya96|ndrwdvdrwlnds]]--


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IMO, instead of just listing rather arbitrary "suggested" price ranges, we should get [[User:Zolyx|Zolyx]] to decide the (hypothetical) [[Admin Shops|Admin Shop]] prices for these items, and work from there. -will9831
IMO, instead of just listing rather arbitrary "suggested" price ranges, we should get [[User:Zolyx|Zolyx]] to decide the (hypothetical) [[Admin Shops|Admin Shop]] prices for these items, and work from there. -will9831
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In all honesty though, that would put Zolyx in a very controversial position as are affected by supply and demand. When Bis was buying lots of red wool, he caused the price to go up. Same when he bought lots of sandstone. Also, how much someone sells something for also depends on their personal opinion of how valuable something is.
--[[User:rolya96|ndrwdvdrwlnds]]--

Revision as of 06:56, 8 September 2011

IME, cobble is free - 1ku per stack and dirt is free - 1ku per stack.

Food is usually sold for its healing value. --ndrwdvdrwlnds--


IMO, instead of just listing rather arbitrary "suggested" price ranges, we should get Zolyx to decide the (hypothetical) Admin Shop prices for these items, and work from there. -will9831


In all honesty though, that would put Zolyx in a very controversial position as are affected by supply and demand. When Bis was buying lots of red wool, he caused the price to go up. Same when he bought lots of sandstone. Also, how much someone sells something for also depends on their personal opinion of how valuable something is.

--ndrwdvdrwlnds--