Voxellia: Difference between revisions

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Created page with "{{World |name=Voxellia |image=Unknown Project.png |status=Running as Primary World |lifespan=January 10th, 2014 - When the Nether Freezes Over }} '''Voxellia''' is the current p..."
 
Clarify wording of claim mechanics
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==Structures==
==Structures==
Every zone from spawn to +-2000 in each direction falls under the '''Open Ground''' territory, where large claims may not be made for any private projects.  Outside of that area, large claims may be made, but not so large that they take large chunks of the map away.
Every zone from spawn to +-2000 in each direction falls under the '''Open Ground''' territory, where large claims may not be made for any private projects.  Outside of that area, large claims may be made. Particularly big claims must be actively and regularly developed or they may be forfeited at staff's disgression.


Additionally, warps may only be placed outside of the Open Ground area.
Additionally, warps may only be placed outside of the Open Ground area.

Revision as of 09:21, 19 July 2014

World
Voxellia
Current Status

Running as Primary World

Lifespan

January 10th, 2014 - When the Nether Freezes Over

Voxellia is the current primary world of Cubic Worlds. It was put into commission as a result of Minecraft 1.7's introduction of new biomes, such as the Mesa, Mega Taiga and Savannah, among others. Unless a major enough world change happens, this will likely be the very last main world of Cubic Worlds.

Description

This world replaced Avalon as the main world when a stable enough version of Bukkit 1.7 was released. The most striking features of Voxellia include the patchwork of desert and savannah, and the great Tundra Vastus MK-II to the northwest.

Structures

Every zone from spawn to +-2000 in each direction falls under the Open Ground territory, where large claims may not be made for any private projects. Outside of that area, large claims may be made. Particularly big claims must be actively and regularly developed or they may be forfeited at staff's disgression.

Additionally, warps may only be placed outside of the Open Ground area.

As of now, there are few significant structures in Voxellia, as it has only begun and builds are still being transferred, but of course, plans are already being made, and the first structures will include the following:

Trivia

(None yet)